![]() ![]() With Kingdoms we’re taking Stronghold online, giving players an immersive medieval game world populated by real players, war and political strife. As a developer we’re best known for the core Stronghold series, which sees you besiege friends and war against AI opponents like The Wolf. We designed Stronghold Kingdoms to be the first fully fledged PvP (player versus player) strategy MMO RTS for mobile devices. Stronghold Kingdoms is set in a fast-paced, challenging game world designed for large numbers of players working together in pursuit of a common goal. Only by engaging enemy troops, taking back villages from The Wolf and winning votes in the political arena can players hope to succeed. Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war effort, pillage your neighbour’s resources, peacefully raise cattle or do it all! A cross-platform strategy game, Kingdoms invites mobile and desktop players to battle together online by thrusting the Middle Ages and famous Stronghold characters into a persistent MMO world. Unlike the original and Crusader, Kingdoms allows players to relive the Middle Ages in the world’s first castle MMO. Stronghold Kingdoms is the MMO successor to the Stronghold castle building series, most famous for the original Stronghold (2001) and Stronghold: Crusader (2002). “It's like the child of Stronghold Crusader and Clash of Clans” - 5/5 "One of the best online games I've played" - 5/5 ![]() "Brilliant MMO, I love the castle building and faction warfare" - 5/5 “Stronghold Kingdoms does boast some interesting features” – 148 Apps “A world map that’s constantly shifting and adapting” – Pocket Gamer “More challenging than Supercell’s megahit” – Touch Arcade *** PLAY FOR FREE on iPhone and iPad, with frequent updates and cross-platform multiplayer. *** LEAD your faction to victory and forge alliances, becoming the elected leader in a player-controlled political RTS. *** RESEARCH new technology and become a trader, farmer, crusader, diplomat or warlord. *** BESIEGE enemies, trade with factions and explore a medieval world filled with thousands of other players. *** RULE the Middle Ages and wage war across England, Europe and the entire world! *** BUILD an online stronghold and protect it with impenetrable castle defences. Besiege other players, battle AI opponents, research new weaponry, forge alliances and fight for the eternal glory of your House. Farm peacefully, engage in political mind games, seek vengeance on sworn enemies and lead your faction to glory across a medieval kingdom. Stronghold Crusader 2 was successfully crowd funded through Gambitious after it was announced in 2012.Become Lord of the Middle Ages in Firefly Studios’ Stronghold Kingdoms! Expand your medieval empire and construct mighty castles to protect it. ![]() It will still require Steam to play, obviously. While the game will be made available through Steam, those wishing to acquire a boxed version of Crusader 2 at launch can purchase the physical edition at retail. Steam features intended for inclusion in the game either at launch or through free post-release updates include: Achievements, voice chat, cloud saves, Workshop support, invites, stats, and trading Cards. However secondary features like achievements, game invites and gameplay stats will be powered through Steam, where the majority of our players come from.” "We can handle much of the game just fine on our own, so the game’s skirmish mode, AI, single-player campaigns and other core gameplay systems such as co-op have been tailor made by Firefly. That said we still want Crusader 2 to have all the cool and convenient features players expect from a modern RTS and a true sequel to the original Stronghold Crusader," he said. For the majority of the Crusader 2 project we have had two full-time programmers and two artists working on the game. “As an independent developer our resources are limited. Stronghold Crusader 2 will be offered through Steam, and boxed copies of the game will require the digital service, Firefly Studios has announced.Īhead of the game’s planned release in Spring 2014, marketing manager Nick Tannahill explained the developer's decision. ![]()
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